CyberSociety Table of Contents


Introduction, by Steve Jones, University of Tulsa

Understanding Community in the Information Age, by Steve Jones, University of Tulsa

A Backstage Critique of Virtual Reality, by Cheris Kramarae, University of Illinois

Nintendo and New World Travel Writing: A Dialogue, by Mary Fuller and Henry Jenkins, M.I.T.

Making Sense of Software: Computer Games and Interactive Textuality, by Ted Friedman, Duke University

Standards of Conduct on Usenet, by Margaret L. McLaughlin, Kerry K. Osborne, and Christine B. Smith, University of Southern California

Searching for the Leviathan on Usenet, by Richard C. MacKinnon, University of Texas-Austin

The Emergence of Community in Computer-Mediated Communication, by Nancy K. Baym

Virtual Worlds: Culture and Imagination, by Elizabeth Reid

The E-mail Murders: Reflections on "Dead" Letters, by Alan Aycock, Stritch College, and Norman Buchignani, University of Lethbridge